thumb|300px|right| Games like World of Warcraft give players the means to save worlds, and incentive to learn the habits of heroes. What if we could harness this gamer power to solve real-world problems? Jane McGonigal says we can, and explains how. Exploring and colonizing space, and solving climate change, the energy, food and the water crises all at the same time, does not have to be boring. In fact, as Jane McGonigal describes in this TED talk in February 2010, using cloud computing and distributed gaming, much like World of Warcraft, we could actually use our love of having fun to solve these real world problems.